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Old Aug 11, 2010, 02:55 AM // 02:55   #1
Wilds Pathfinder
 
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Default FA, JQ, already shut down?

Niether is working at all at this point. Giving message, attempt to reconnect to server (err=13)
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Old Aug 11, 2010, 02:56 AM // 02:56   #2
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I wonder whats gonna go out next
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Old Aug 11, 2010, 03:36 AM // 03:36   #3
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It's happening with most PvP, do you honestly care that much if you can't play for 1 day though
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Old Aug 11, 2010, 03:38 AM // 03:38   #4
End
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Originally Posted by X Fumus X View Post
It's happening with most PvP, do you honestly care that much if you can't play for 1 day though
2 you forgot abotu tomorrow
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Old Aug 11, 2010, 03:38 AM // 03:38   #5
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It's happening with most PvP, do you honestly care that much if you can't play for 1 day though
hah more like all PvP
eventually you can get a match though, but if its RA or HA, then you have to go through the same struggle to get to the next one.
i just said i was gonna take a break these next two days, which is what you should do til the servers are back up
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Old Aug 11, 2010, 03:39 AM // 03:39   #6
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It's happening with most PvP, do you honestly care that much if you can't play for 1 day though
I don't PvP much anyways just heard people complaining about a few things while I've been in Kamadan
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Old Aug 11, 2010, 05:00 AM // 05:00   #7
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yea alot of ppl i know are complaing @ me that their pvp is down . Thats why i laugh @ them seeing as im a pve player i win

edit:btw they answered your question in blue just now ig lol

Last edited by Lord Dagon; Aug 11, 2010 at 05:05 AM // 05:05..
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Old Aug 11, 2010, 11:30 AM // 11:30   #8
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hypothetical: if you had a toon in a pve explorable area in HM and you vanqushed the area would it be counted on the server when it went back online?
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Old Aug 11, 2010, 12:48 PM // 12:48   #9
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hypothetical: if you had a toon in a pve explorable area in HM and you vanqushed the area would it be counted on the server when it went back online?
Any explorable still requires a connection to the server, as your progress is directly saved on the server (for security and anti-cheat reasons), and thus no.

When they disconnect the server, everyone disconnects. Guild Wars simply isn't there anymore, so it would be impossible to vanquish an area while the servers are disconnected, as you would simply loose connection and be unable to reconnect.
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Old Aug 11, 2010, 12:49 PM // 12:49   #10
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hypothetical: if you had a toon in a pve explorable area in HM and you vanqushed the area would it be counted on the server when it went back online?
I don't see why not, as long as you were still connected. (I did have that odd experience one time last summer, though, when I lagged out right as I was finishing a vanquish of Mineral Springs...thought I would have to do it all over again but when I reconnected, I found the vanquish had been recorded and credited.) PVE servers were still working at about 10:30 pm when I signed off, and I noticed that some outposts were quite busy, doubtless with people trying to get a last project done before the server was taken down.
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Old Aug 11, 2010, 02:25 PM // 14:25   #11
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Hahahaha. Watching the Guild Wars community experience a long down time for maintenance is incredibly amusing.

People can't tolerate 24+ hours without their game?

It was a weekly event for players of WoW and many other games.
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Old Aug 11, 2010, 04:54 PM // 16:54   #12
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Originally Posted by joea64 View Post
I don't see why not, as long as you were still connected. (I did have that odd experience one time last summer, though, when I lagged out right as I was finishing a vanquish of Mineral Springs...thought I would have to do it all over again but when I reconnected, I found the vanquish had been recorded and credited.) PVE servers were still working at about 10:30 pm when I signed off, and I noticed that some outposts were quite busy, doubtless with people trying to get a last project done before the server was taken down.
But you can't be "still connected" to a machine that's not connected to the net anymore. It's the opposite of when your client lags out and the server holds your "connection" alive for a short time (about 10 mins, I think) so you can reconnect. It can do that because the server is the "brain". It doesn't work in reverse (client alive, server gone) because everything (position, spawns, drops, stats,etc..) is done on the server.

Had a similar strange experience last month doing Moddok Crevice (or however it's spelled... where you kill the Hunger). Killed the monk General and was picking away at the overgrown dog demon. When he was down to about 5%, I lagged out. When I reconnected, I was in Yahnur market (my H/H must have finished him off before my session was killed), but the mission wasn't showing up as being completed. Fixed when I relogged.
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